NASA's Mission:

Get kids of all socioeconomic group involved in high tech consciousness.

Seeing The Quest as a Game

Meet our target gamer
"The Space Race Mission"

For ages 3 - 6
"The Little Astronaut That Could" 

 
How can kids become  astronauts? 
The game includes elements which 
help them decide what courses in school have to be taken ...

And the odds of making the grade 

This race does not pull punches, players may never get off the ground, get lost in space, 
or sucked in by a black nebula, run out of oxygen, - get ill.... face communication's problems. Ultimately accomplishing a 
"moon walk". 
  • Quick thinking will be an asset, 
  • Decisions made with a little knowledge can further survival one choice at a time 
  • All along the way kids become engaged in learning how they too can make this lifestyle a dynamic - by facing requirements necessary for education, understanding the aerospace lifestyle, reacting to copilot's dialogues 
  • To find the function within the games oddsplay -  one that encourages them to believe they have an option - and
  • Showing them how to act on it now. 
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Addidionally, links to more informative pages can be provided, including 
      • NASA site/pages of specific interest
      • NASA Space Camp facilities
      • Interviews with astronauts 
      • Current space explorations
      • Schools and Universities that provide the special education needed for participation in real life aerospace activities
      • Including grade school requirements so players can accomplish short term goals effectively, and become a part of the aerospace community.