This race does not pull punches,
players may never get off the ground, get lost in space,
or sucked in by a black nebula, run out of oxygen, - get ill.... face
communication's problems. Ultimately accomplishing a
"moon walk".
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Quick thinking will be an asset,
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Decisions made with a little knowledge can further survival one choice
at a time
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All along the way kids become engaged in learning how they too can make
this lifestyle a dynamic - by facing requirements necessary for education,
understanding the aerospace lifestyle, reacting to copilot's dialogues
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To find the function within the games oddsplay - one that encourages
them to believe they have an option - and
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Showing them how to act on it now.
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Addidionally, links
to more informative pages can be provided, including
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NASA site/pages of specific interest
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NASA Space Camp facilities
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Interviews with astronauts
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Current space explorations
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Schools and Universities that provide the special education needed for
participation in real life aerospace activities
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Including grade school requirements so players can
accomplish short term goals effectively, and become a part of the aerospace
community.
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